
UNREAL ENGINE - TECHNICAL ARTIST
Knowledgeable and detail-oriented game developer accustomed to working in fast paced and deadline driven environments. Adept at developing video games, environmental art, technical design, project management tasks, code review (C++), VR Training simulations and more.
















Unreal Engine Generalist - AE Live 2022
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Working with clients and colleagues to design, revise and build data driven 3D information graphics in Unreal Engine.
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Creating and editing all 2D and 3D content as required (geometries, textures, materials).
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Working extensively with Blueprints to create and add complex functionality.
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General optimisations for real-time performance balanced with visual quality.
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Staying up to date on relevant tools and technologies such as PBR and photo-realistic rendering, VR, digital content creation tools etc.


VR DEVELOPMENT


Metaverse / VR projects from fashion, trading, simulations and medical applications.

