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UNREAL ENGINE - TECHNICAL ARTIST

Knowledgeable and detail-oriented game developer accustomed to working in fast paced and deadline driven environments. Adept at developing video games, environmental art, technical design, project management tasks, code review (C++), VR Training simulations and more. 

Premier Leauge
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Unreal Engine Generalist - AE Live 2022

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  • Working with clients and colleagues to design, revise and build data driven 3D information graphics in Unreal Engine.

  • Creating and editing all 2D and 3D content as required (geometries, textures, materials). 

  • Working extensively with Blueprints to create and add complex functionality. 

  • General optimisations for real-time performance balanced with visual quality. 

  • Staying up to date on relevant tools and technologies such as PBR and photo-realistic rendering, VR, digital content creation tools etc. 

Free to Play
 

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WIP

Open world "souls" like fantasy game

Illyrian

In The Night

In The Night

First Person Puzzle Horror

Final Bonfire

Classic Gameboy style RPG mechanics with Dark Souls lore.

Shipped Games
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Abstract Structure
Image by Andrea De Santis
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Man playing virtual reality with Microsoft HoloLens

VR DEVELOPMENT

VR Driving

Metaverse / VR projects from fashion, trading, simulations and medical applications.

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