
UNREAL ENGINE - TECHNICAL ARTIST
Unreal Engine Technical Artist | Real-Time & Interactive Media
Bridging live broadcast sports, VR simulations, games, and interactive art through high-performance real-time pipelines.
Bound by Besa, cursed beyond death, he rises until the oath is fulfilled.
"Illyrian is a dark fantasy action RPG created by a solo developer and inspired by Albanian folklore, ancient myths, and the sacred oath of Besa. After falling in battle, a warrior is brought back from death by a promise he failed to fulfil, forcing him to fight through a cursed realm of demons, spirits, and forgotten legends. Master brutal sword combat, uncover the secrets of a haunted Illyrian world, and rise again until the oath is complete"
















Unreal Engine Generalist - AE Live 2022
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Working with clients and colleagues to design, revise and build data driven 3D information graphics in Unreal Engine.
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Creating and editing all 2D and 3D content as required (geometries, textures, materials).
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Working extensively with Blueprints to create and add complex functionality.
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General optimisations for real-time performance balanced with visual quality.
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Staying up to date on relevant tools and technologies such as PBR and photo-realistic rendering, VR, digital content creation tools etc.



VR DEVELOPMENT


Metaverse / VR projects from fashion, trading, simulations and medical applications.




